Madden 20 Scheme fit mut coins system change
Last year, the main function of the new franchise model was the plan matching system, which was a rough attempt, but failed to build mut coins in the end. It tried to copy some players' ideas of better performance and development in some attack and defense programs. It is admirable to aspire to capture this dynamic with franchising mode, but there are many deficiencies in executive power. Not all plans and their required prototypes reflect real-life teams, and you cannot change the prototypes for a particular position to better adapt to the solution you want to adopt. What's worse, if their top skills don't fit the plan, star players with enough motivation to perform well in several plans won't get XP rewards that fit the plan. Madden NFL 20 didn't eliminate the system, but EA Tiburon hopes to solve the roughest patches.
The development team revisited the scenario related prototypes in Madden 20 in the hope of providing more flexibility in the way it was built and reducing the XP rewards associated with scenario suitability. If the player is not fit for the plan, then their progress will be slower, but "no longer feel cruel". I'm not sure if this solves the fundamental problem of the system, but we can't be sure until we spend more time using it.
Madden NFL 20 finally brings running options to the game, which also requires the creation of some new scheme types. This year's game introduced three new attacking plans. The West Coast spread is designed to maintain defense with a quick hit and level pass. The attack also opened the way for the quarterback to run. Pistol is a kind of formation based on shot shotgun. Attackers can run or aim at weak links in this field. Air attack is a heavy barrier free system, which needs the quarterback to adjust quickly in the line of fighting for the ball .
Madden 20 is also trying to inject more diversity into the defense system through four new solutions. Coaches who want to slow down their offense can use 4-3 cover 3, which is designed to yield only a small amount of revenue. Teams that want to put pressure on the quarterback can try the 3-4 storm plan if they can speed up the front line and the defender can jump over the line. Another way to deal with other violations is the 4-3 quarter, which is cover-4. The final new scheme is 3-4 dispute, which aims to confuse quarterback with the concept of symmetrical lineup and disguise.
Super star's ability to support CPU competition
Over the years, there has been little difference between players competing against CPU rivals. Whether you are facing future Hall of fame quarterbacks or shocked rookies, they are likely to complete a high proportion of short yard passes, and rarely do anything to imitate their real opponent's ability.
"I feel like I have franchise rights, many people like to fight against CPU, try to improve the super bowl and participate in the draft to have more mut coins in the madden game, but they don't like to play with other people, but it feels like a week to week young admits that there's no difference between you and who you play. "You're not so scared to play Tom Brady and the Patriots."
With the addition of superstar skills and X-factor players, this situation may change. We will explore this function in depth. This new library with more than 70 new features doesn't mean Madden will play like NFL Hitz, but emphasizes the unique capabilities of the league's star players. Patrick mahoms now has unique animations that allow him to escape from his pocket faster than his peers, and new features that improve his accuracy in running and cross body throwing. Tom Brady can quickly diagnose the defense and find the first space faster than other quarterbacks. Ben Roethlisberger has a deadly fake that could disrupt your story and turn its receiver on.
The other side of the ball is the same. If EA Tiburon succeeds with this new system, you will no longer be able to ignore studs such as Khalil Mack or Aaron Donald.
The future of franchise model
While I still have questions about the suitability of the solution for the system, the capabilities of the solution engine and superstar sound like promising steps in the right direction. But will EA Sports continue on this path, or will it go backwards and pursue other features next year? There is always the danger of a sports champion, but young said he did not plan to ignore the franchise model next year.
"Franchising has returned to the importance it attaches to games and will continue to do so," Young said "We just wanted to add so much depth and immersion to it, so we started thinking about it more like a sports RPG."